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USER GUIDE
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Strany 1 - PROFESSIONAL

USER GUIDEPROFESSIONALADOBE® FLASH® CS3

Strany 2 - Copyright

FLASH CS3User Guide4You can search Flash Help for a combination of words and phrases:Single-word searches Return a list of help pages that contain the

Strany 3 - Contents

FLASH CS3User Guide94Display the Version Cue Server Administration login page to identify the Version Cue URLs that remote users andWebDAV application

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FLASH CS3User Guide95See also“Log in to Version Cue Server Administration” on page 115Shut down or restart the Version Cue ServerWhen you shut down th

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FLASH CS3User Guide96Note: If you use an Adobe Creative Suite 2 component or Acrobat 8, you won’t be able to see Version Cue CS3 projectsin the Adobe

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FLASH CS3User Guide97Open a projectNote: You can perform this task only if you have access to the full Version Cue feature set. See “Accessing Version

Strany 7 - Chapter 1: Getting started

FLASH CS3User Guide98See also“Use the Adobe dialog box” on page 87“Open a project” on page 97“About local project files” on page 101“Create and manage

Strany 8 - Using Help

FLASH CS3User Guide99Share or unshare a project1In Acrobat, Flash, Illustrator, InCopy, InDesign, or Photoshop, select the project in the Adobe dialog

Strany 9 - Searching Flash Help

FLASH CS3User Guide100See also“Use the Adobe dialog box” on page 87“Open a project” on page 97Add a file to a project1Open the file in Acrobat, Flash,

Strany 10 - User Guide

FLASH CS3User Guide1012 Select the project you want to delete, and then click the Delete Item icon .Disconnect from projectsNote: You can perform this

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FLASH CS3User Guide102See also“Accessing Version Cue features” on page 86“About Version Cue projects” on page 95“About versions” on page 109“Synchroni

Strany 12 - Resources

FLASH CS3User Guide103See also“Accessing Version Cue features” on page 86“Editing and synchronizing offline files” on page 112“Delete files or folders

Strany 13 - Flash CS3 Professional videos

FLASH CS3User Guide5• The ActionScript 3.0 Language and Components Reference includes dictionary-style entries for all of the actions,methods, and pro

Strany 14 - Installed resources

FLASH CS3User Guide104Remove local project filesNote: You can perform this task only if you have access to the full Version Cue feature set. See “Acce

Strany 15 - Bridge Home

FLASH CS3User Guide1053 If the project doesn’t have lock protection applied to it, you can save a new version of your edits. Version Cuedisplays an al

Strany 16 - Adobe Design Center

FLASH CS3User Guide106Move Version Cue files❖ Do any of the following:• Right-click the file in Bridge, choose Move To, and choose a project or projec

Strany 17 - Downloads

FLASH CS3User Guide107Always add assets to a Version Cue project before placing them in a Version Cue-managed file. When you place afile that is not m

Strany 18 - What’s new

FLASH CS3User Guide108Delete files or folders from a projectNote: You can perform this task only if you have access to the full Version Cue feature se

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FLASH CS3User Guide109Restore a deleted file or folder in Bridge1Click Version Cue in the Favorites panel and open the project that contains the files

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FLASH CS3User Guide110Tocheckinanewversionofafile,usetheCheckInorSaveAVersion(Acrobat)command,whichsavesyourchangesto the Version Cue Server and remov

Strany 21 - Chapter 2: Workspace

FLASH CS3User Guide111Viewing versions in the Adobe dialog boxSee also“Use the Adobe dialog box” on page 87“Open a project” on page 97“Advanced Versio

Strany 22 - Workspace overview

FLASH CS3User Guide112Version Cue opens the previous version in its native application. The version number appears in the file’s title bar toremind yo

Strany 23 - Display panel menu options

FLASH CS3User Guide113See also“Use the Adobe dialog box” on page 87“Open a project” on page 97Edit local project files from an offline project1In Acro

Strany 24 - Customize the workspace

FLASH CS3User Guide6• Developing Flash Lite 1.x Applications provides techniques and guidelines for creating content and applications forFlash Lite 1.

Strany 25 - Manipulate panel groups

FLASH CS3User Guide1142 If prompted, choose an option in the File Conflict dialog box.Synchronize files in Bridge1In Bridge, click Version Cue in the

Strany 26 - Resize or minimize panels

FLASH CS3User Guide115Users/Groups and Projects tabs of Version Cue Server AdministrationA. Tabs B. ControlsVersion Cue Server Administration software

Strany 27 - Panels expanded from icons

FLASH CS3User Guide1162 ChooseConnectToServerfromtheToolsmenuorConnectTofromtheProjectToolsmenu(Acrobat),typetheIP or DNS address and port of the Vers

Strany 28 - ❖ In Interface preferences:

FLASH CS3User Guide1173 Select Project Creation to enable the user to create new Version Cue projects.4 (Optional) Type a phone number, an e-mail addr

Strany 29 - Using the Stage

FLASH CS3User Guide118Import users from an LDAP directoryLDAP (Lightweight Directory Access Protocol) is a method of querying directory systems that c

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FLASH CS3User Guide1196 Click Export.The location of the user list appears under the Export Users heading. To import this list into another Version Cu

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FLASH CS3User Guide120• To use a proxy server to connect to the server, select Use Proxy.• To use passive mode to connect to the server, select Use Pa

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FLASH CS3User Guide121Duplicate a Version Cue projectDuplicate a project to start a new project with the same users and privileges. Version Cue duplic

Strany 33 - Set preferences in Flash

FLASH CS3User Guide122When you back up a Version Cue project, Version Cue Server Administration creates backups of all the informationin a Version Cue

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FLASH CS3User Guide1235 Select what to back up in the Include list of options: Project Content (which is always selected) to back up files,Project Fil

Strany 35 - Set General preferences

FLASH CS3User Guide7When you start the Adobe Video Workshop, you choose the products you want to learn and the subjects you wantto view. You can see d

Strany 36 - • Resolution Enter a value

FLASH CS3User Guide124Back up the Version Cue ServerYou can back up the complete Version Cue Server to move a complete server from one computer to ano

Strany 37 - Customize keyboard shortcuts

FLASH CS3User Guide1252 Choose a project from the Project Name menu.3 To delete versions, select Delete All Versions Older Than, and then choose a mon

Strany 38

FLASH CS3User Guide126As the review progresses, reviewers upload their comments to the Version Cue Server. When a review is complete,you can view all

Strany 39 - The Timeline

FLASH CS3User Guide127Locate PDF reviews1log in to Version Cue Server Administration. (For instructions, see “Log in to Version Cue Server Administrat

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FLASH CS3User Guide128• To let reviewers see each other’s comments, select Open under Review Mode. Select Private if you want reviewersto see only the

Strany 41 - Move the playhead

FLASH CS3User Guide129• To delete review comments in Version Cue Server Administration, select the comment and click DeleteComments. (To select all co

Strany 42 - About layers

FLASH CS3User Guide130Files don’t appear in projects behind firewallsVersion Cue uses HTTP (Hypertext Transfer Protocol) and SOAP (Simple Object Acces

Strany 43 - View layers and layer folders

FLASH CS3User Guide131Forgotten Version Cue system administrator passwordIf you’ve forgotten your system administrator password, you’ll need to remove

Strany 44 - Edit layers and layer folders

FLASH CS3User Guide132Keys for navigation in Version CueKeys for viewing in Version CueSelect last entry Page Down or End Page Down or EndSelect an en

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133Chapter 5: Using imported artworkA key advantage of Adobe® Flash® CS3 Professional is that you can import artwork created in other applications, an

Strany 46 - Using Flash authoring panels

FLASH CS3User Guide8• Using the Flash Video EncoderVideos also show you how to use Flash CS3 with other Adobe components:• Using symbols effectively b

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FLASH CS3User Guide134• Any sequence of images (for example, a PICT and BMP sequence) that you import directly into a Flash documentis imported as suc

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FLASH CS3User Guide135Importing file formats for vector or bitmap filesFlash can import different vector or bitmap file formats depending on whether Q

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FLASH CS3User Guide136Pasting Illustrator artworkYou can create graphically rich artwork in Illustrator and copy and paste it into Flash simply, quick

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FLASH CS3User Guide137Symbol workflowSymbol workflow in Illustrator is similar to symbol workflow in Flash.Symbol creation When you create a symbol in

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FLASH CS3User Guide138Import text from Fireworks into FlashWhen you import text from Fireworks into Flash 8 or later, the text is imported with the de

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FLASH CS3User Guide13910 Click OK.See also“Edit bitmaps in an external editor” on page 158“Convert bitmaps to vector graphics” on page 159“Break apart

Strany 53

FLASH CS3User Guide1407 For Pages, do one of the following:• To import all pages from the FreeHand document, select All.• To import a page range from

Strany 54 - Undo, redo, and history

FLASH CS3User Guide141• Converts the AI file layers to individual Flash layers, keyframes, or a single Flash layer. You can also import the AIfile as

Strany 55

FLASH CS3User Guide142Illustrator AI Importer dialog boxA. Layers panel B. Import options available for the selected object Choose from the following

Strany 56

FLASH CS3User Guide1435 For Convert Layers To, select one of the following:Flash Layers Converts each layer in the imported document to a layer in the

Strany 57 - Get more commands

FLASH CS3User Guide9and websites to DVD menus and video buttons. Each template file is professionally constructed and represents abest-use example of

Strany 58 - Working with Flash documents

FLASH CS3User Guide144Note: When you import to the library, the AI file's contents are imported to the movie clip's timeline, not the main F

Strany 59

FLASH CS3User Guide145Import Paths As Lets you specify the following path import preferences:• Editable Paths Creates an editable vector path. Support

Strany 60

FLASH CS3User Guide146Illustrator object import optionsLayers manage all the items that make up Illustrator artwork. By default, all items are organiz

Strany 61 - Save Flash documents

FLASH CS3User Guide147Text import optionsFlash lets you import text as editable text, vector outlines, and a flattened bitmap. To maintain supported b

Strany 62 - Device Central

FLASH CS3User Guide148Groups appear as <Group> items in the Import panel. When an item such as a group contains other items, a triangleappears t

Strany 63

FLASH CS3User Guide149See also“Import Photoshop PSD files” on page 150“Exporting QuickTime” on page 454About Photoshop PSD filesFlash lets you import

Strany 64 - • Color Mode: RGB

FLASH CS3User Guide150To import multiple layers and maintain transparency without having any visible remnants of the layers behind thetransparency, im

Strany 65 - • Raster Resolution: 72 ppi

FLASH CS3User Guide1515 For the remaining options, select from the following:Place Layers At Original Position ThecontentsofthePSDfileretaintheexactpo

Strany 66

FLASH CS3User Guide152Flattened Bitmap Images Rasterizes the text into a flattened bitmap image to maintain the exact appearance the textlayer had in

Strany 67 - Working with projects

FLASH CS3User Guide153Layer group import preferencesThis option specifies how the options for layer groups will initially be set.Create Movie Clips Sp

Strany 68

FLASH CS3User Guide10Note: Bridge Home may not be available in all languages.Adobe Design CenterAdobe Design Center offers articles, inspiration, and

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FLASH CS3User Guide154Select Photoshop Layers Lists all layers, groups, and layer effects in an image. To select which layers to import, usethe option

Strany 70

FLASH CS3User Guide155Importing image or fill layersIf the image or fill layer is associated with a vector mask, it is treated as a shape layer object

Strany 71 - Adding media to the library

FLASH CS3User Guide156option, and enter a value between 1 and 100 in the Quality text field. (A higher setting preserves greater imageintegrity but yi

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FLASH CS3User Guide1573 For Compression, select one of the following options:Photo (JPEG) Compresses the image in JPEG format. To use the default comp

Strany 73

FLASH CS3User Guide158See also“Transform gradient and bitmap fills” on page 191Edit bitmaps in an external editorIf you are editing a Fireworks PNG fi

Strany 74

FLASH CS3User Guide159Change the fill of areas of a broken-apart bitmap1Select the Lasso tool, click the Magic Wand modifier, and set the following op

Strany 75 - Working with timelines

160Chapter 6: DrawingThe drawing tools in Adobe® Flash® CS3 Professional let you create and modify shapes for the artwork in yourdocuments.Before you

Strany 76

FLASH CS3User Guide161Bitmap graphicsBitmap graphics describe images using colored dots, called pixels, arranged in a grid. For example, the image of

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FLASH CS3User Guide162When you select a shape created using the Object Drawing model, Flash surrounds the shape with a rectangularbounding box. Use th

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FLASH CS3User Guide163Making a cutout with the kite imageTo avoid inadvertently altering shapes and lines by overlapping them, group the shapes or use

Strany 79 - About relative paths

FLASH CS3User Guide11New ideas are the heart of Think Tank, Dialog Box, and Gallery:• ThinkTankarticlesconsiderhowtoday’sdesignersengagewithtechnology

Strany 80

FLASH CS3User Guide164The Pointer, Subselection, and Lasso tools select objects by clicking on them. The Pointer and Subselection toolsselect objects

Strany 81 - Working with scenes

FLASH CS3User Guide1652 Under Drawing Settings, select from the following options:Connect Lines Determines how close the end of a line being drawn mus

Strany 82 - Use scenes

FLASH CS3User Guide166Reshape lines and shape outlines in a variety of ways after you create them. Fills and strokes are treated as separateobjects. S

Strany 83 - Find and Replace

FLASH CS3User Guide167Note: You cannot set fill attributes for the Line tool.3 Click the Object Drawing button in the Options section of the Tools pan

Strany 84 - Find and replace colors

FLASH CS3User Guide168RectangleCornerRadiusControlsLets you specify the corner radiuses for the rectangle. You can enter a numericalvalue for the inne

Strany 85 - Find and replace symbols

FLASH CS3User Guide1694 DragontheStage.IfyouareusingtheRectangletool,presstheUpArrowandDownArrowkeyswhiledraggingto adjust the radius of rounded corne

Strany 86 - Templates

FLASH CS3User Guide170The Pressure modifier varies the width of brush strokes when you vary the pressure on the stylus. The Tilt modifiervariestheangl

Strany 87 - To use templates

FLASH CS3User Guide171Components of a pathA. Selected (solid) endpoint B. Selected anchor point C. Unselected anchor point D. Curved path segment E. D

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FLASH CS3User Guide172After selecting an anchor point (left), direction lines appear on any curved segments connected by the anchor point (right).A sm

Strany 89 - Chapter 4: Adobe Version Cue

FLASH CS3User Guide173Drawing with the Pen toolInteracting with the Pen toolTo draw precise paths as straight lines or smooth, flowing curves, use the

Strany 90

FLASH CS3User Guide12Adobe LabsAdobe Labs gives you the opportunity to experience and evaluate new and emerging technologies and products fromAdobe.At

Strany 91

FLASH CS3User Guide174See also“Reshaping lines and shape outlines” on page 178Set Pen tool preferencesSpecify preferences for the appearance of the Pe

Strany 92 - 3. Add files to a project

FLASH CS3User Guide1755 To complete the path as an open or closed shape, do one of the following:• To complete an open path, double-click the last poi

Strany 93

FLASH CS3User Guide176Drawing the second point in a curveA. Starting to drag second smooth point B. Dragging away from previous direction line, creati

Strany 94 - A B C D E

FLASH CS3User Guide177Add or delete anchor points1Select the path to modify.2 ClickandholdthemousebuttononthePentool ,thenselectthePentool ,AddAnchorP

Strany 95 - View Version Cue information

FLASH CS3User Guide178• To delete a curve point, click the point once with the Pen tool. A minus (-) sign appears next to the Pen tool if ananchor poi

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FLASH CS3User Guide179Reshape using the Selection toolTo reshape a line or shape outline, drag any point on a line using the Selection tool. The point

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FLASH CS3User Guide180Smoothing softens curves and reduces bumps or other variations in a curve’s overall direction. It also reduces thenumber of segm

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FLASH CS3User Guide1812 Click the Eraser Mode modifier and select an erasing mode:Erase Normal Erases strokes and fills on the same layer.Erase Fills

Strany 99

FLASH CS3User Guide182See also“About the main toolbar and edit bar” on page 26Use object snappingTo turn on object snapping, use the Snap To Objects m

Strany 100 - FLASH CS3

FLASH CS3User Guide183When Snap Alignment is turned on, dotted lines appear on the Stage when you drag an object to the specified snaptolerance. For e

Strany 101 - See also

FLASH CS3User Guide13Multicolored bounding boxesYou can change the selection color of specific types of elements to identify each element easily. See

Strany 102

184Chapter 7: Working with color, strokes,and fillsAdobe® Flash® CS3 Professional includes many tools for creating your own artwork and for controllin

Strany 103

FLASH CS3User Guide185The Color panel with the gradient controls displayed.Color panel optionsStroke Color Changes the color of the stroke, or the bor

Strany 104

FLASH CS3User Guide186Note: Overflow modes are supported only in Flash Player 8 and later.Linear RGB Creates a Scalable Vector Graphics (SVG)-complian

Strany 105

FLASH CS3User Guide187Import and export color palettesTo import and export both RGB colors and gradients between Flash files, use Flash Color Set file

Strany 106

FLASH CS3User Guide188Select a stroke color, style, and weight by using the Property inspector1Select an object or objects on the Stage (for symbols,

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FLASH CS3User Guide1892 Select Window > Properties > Properties.3 To select a color, click the triangle next to the Fill color control and do on

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FLASH CS3User Guide190• To return to the default color settings, black and white (white fill and black stroke), click the Default Stroke andFill butto

Strany 109

FLASH CS3User Guide191Using the Ink Bottle tool, rather than selecting individual lines, makes it easier to change the stroke attributes ofmultiple ob

Strany 110

FLASH CS3User Guide192Width Adjusts the width of the gradient. The rollover icon for the width handle (the square handle) is a double-ended arrow.Radi

Strany 111

FLASH CS3User Guide193• To change the height of the gradient or bitmap fill, drag the square handle at the bottom of the bounding box.• To rotate the

Strany 112

Copyright© 2007 Adobe Systems Incorporated. All rights reserved.Using Adobe® Flash® CS3 Professional for Windows® and Mac OSIf this guide is distribut

Strany 113 - ❖ Do one of the following:

FLASH CS3User Guide14Adobe Illustrator importYou can now import Adobe Illustrator AI files directly into Flash documents. Most Illustrator data types

Strany 114

FLASH CS3User Guide194• To skew or slant a fill within a shape, drag one of the circular handles on the top or right side of the bounding box.• To til

Strany 115 - Version Cue versions

FLASH CS3User Guide195Use a locked gradient fill1Select the Brush or Paint Bucket tool and select a gradient or bitmap as a fill.2 Select Linear or Ra

Strany 116

196Chapter 8: Working with graphic objectsIn Adobe® Flash® CS3 Professional, you can work with several different kinds of graphic objects. Each kind h

Strany 117

FLASH CS3User Guide197Depending on your drawing style and the content you want to create, object drawing mode may be best suited toyour goals.To enter

Strany 118 - Edit offline files

FLASH CS3User Guide198Select objects with the Selection toolThe Selection tool lets you select entire objects by clicking an object or dragging to en

Strany 119

FLASH CS3User Guide1994 To close the selection area, do one of the following:• Release the mouse button; Flash will close the selection area for you.•

Strany 120

FLASH CS3User Guide200Note: When Snap To Pixels is selected, the arrow keys move objects by pixel increments on the document’s pixel grid, notby pixel

Strany 121 - A. Tabs B. Controls

FLASH CS3User Guide2013 Enter scale, rotation, or skew values.4 Click the Create Copy button in the Transform panel.Delete objectsDeletinganobjectrem

Strany 122

FLASH CS3User Guide202If more than one group is selected, the groups move in front of or behind all unselected groups, while maintainingtheir order re

Strany 123

FLASH CS3User Guide203Break apart groups and objectsTo separate groups, instances, and bitmaps into ungrouped, editable elements, you break them apart

Strany 124

15Chapter 2: WorkspaceThe Adobe® Flash® CS3 Professional workspace includes tools and panels that help you create and navigate yourdocuments. Understa

Strany 125

FLASH CS3User Guide204For scaling, skewing, or rotating graphic objects, groups, and text blocks, the point opposite the point you drag is thepoint of

Strany 126

FLASH CS3User Guide2053 To transform the selection, drag the handles:• To move the selection, position the pointer over the object within the bounding

Strany 127 - Back up and restore projects

FLASH CS3User Guide2062 Select Modify > Transform > Envelope.3 Drag the points and tangent handles to modify the envelope.Scale objectsScaling a

Strany 128

FLASH CS3User Guide2073 Do one of the following:• Drag a corner handle to rotate the object.• Drag a center handle to skew the object.4 To end the tra

Strany 129

208Chapter 9: Using symbols, instances, andlibrary assetsAdobe® Flash® CS3 Professional allows you to import and create many kinds of assets to popula

Strany 130

FLASH CS3User Guide209Types of symbolsEachsymbolhasauniqueTimelineandStage,completewithlayers.Youcanaddframes,keyframes,andlayerstoasymbol Timeline, j

Strany 131 - Version Cue PDF reviews

FLASH CS3User Guide210See also“About changing instance properties” on page 214“Using shared library assets” on page 219“Embed and share fonts” on page

Strany 132 - Manage PDF reviews

FLASH CS3User Guide211Convert animation on the Stage into a movie clipTo reuse an animated sequence on the Stage, or to manipulate it as an instance,

Strany 133

FLASH CS3User Guide212• In a separate window, using the Edit In New Window command. Editing a symbol in a separate window lets yousee the symbol and t

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FLASH CS3User Guide213• Select the symbol in the Library panel and select Edit from the Library Panel menu, or right-click (Windows) orControl-click (

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FLASH CS3User Guide16Workspace overviewYou create and manipulate your documents and files using various elements such as panels, bars, and windows. An

Strany 136

FLASH CS3User Guide214About changing instance propertiesEach symbol instance has its own properties that are separate from the symbol. You can change

Strany 137 - Keyboard shortcuts

FLASH CS3User Guide215You can also change the color of an instance using the ActionScript ColorTransform object. For detailed informationon the Color

Strany 138

FLASH CS3User Guide216An animated graphic symbol is tied to the Timeline of the document in which the symbol is placed. In contrast, amovie clip symbo

Strany 139 - Placing artwork into Flash

FLASH CS3User Guide2172 Display the Property inspector (Window > Properties > Properties) or panel to use:• To display the Info panel, select Wi

Strany 140

FLASH CS3User Guide218 Copy a library asset by dragging❖ With the destination document open, select the asset in the Library panel in the source docum

Strany 141

FLASH CS3User Guide219Using shared library assetsAbout shared library assetsShared library assets let you use assets from a source document in multipl

Strany 142 - Pasting Illustrator artwork

FLASH CS3User Guide220When you publish the SWF file, you must post the SWF file to the URL you specified, so that the shared assets areavailable to de

Strany 143 - Symbol workflow

FLASH CS3User Guide2215 Navigate to a symbol, and click OK.6 In the Symbol Properties dialog box, under Source, select Always Update Before Publishing

Strany 144

FLASH CS3User Guide222Flash inserts a keyframe that duplicates the contents of the Up frame.6 Change or edit the button image for the Over state.7 Rep

Strany 145

FLASH CS3User Guide223• Select Control > Test Scene or Control > Test Movie.Movie clips in buttons are not visible in the Flash authoring enviro

Strany 146 - About AutoCAD DXF files

FLASH CS3User Guide17Default Photoshop workspaceA. Document window B. Dock of panels collapsed to icons C. Panel title bar D. Menu bar E. Options bar

Strany 147

FLASH CS3User Guide224Edit movie clip symbols with 9-slice scalingBy default, slice guides are placed at 25% (or one-fourth) of the symbol’s width and

Strany 148

FLASH CS3User Guide225For more information, see When to enable caching in Learning ActionScript 2.0 in Adobe Flash.Note: You can only use the Use Runt

Strany 149

FLASH CS3User Guide226See also“Control sounds using behaviors” on page 299“Control video playback using behaviors” on page 323Add and configure a beha

Strany 150 - AI File Importer preferences

FLASH CS3User Guide2273 Select the movie clip to control with the behavior.4 Select a relative or absolute path.5 If required, select or input setting

Strany 151

FLASH CS3User Guide228For example (from the Movieclip_loadMovie.xml behavior file) (ActionScript 2.0):<actionscript> <![CDATA[ //load Movie

Strany 152

229Chapter 10: Creating animationAdobe® Flash® CS3 Professional provides several ways to create animation and special effects; Timeline effects,tweene

Strany 153 - Group import options

FLASH CS3User Guide230About representations of animation in the TimelineFlash distinguishes tweened animation from frame-by-frame animation in the Tim

Strany 154 - Exchanging movies

FLASH CS3User Guide231See also“Create or open a document and set its properties” on page 53About frame-by-frame animationFrame-by-frame animation chan

Strany 155

FLASH CS3User Guide232• To extend the duration of a keyframe, Alt-drag (Windows) or Option-drag (Macintosh) it to the final frame of thenew sequence.•

Strany 156 - Import Photoshop PSD files

FLASH CS3User Guide233Onion All Displays all frames on either side of the current frame.Move an entire animationMove the graphics in all frames and la

Strany 157

FLASH CS3User Guide18Reconfigure the Tools panelYou can display the tools in the Tools panel in a single column, or side by side in two columns.In InD

Strany 158 - Text layer import preferences

FLASH CS3User Guide234Rotation And Skew Therotationandskewoftheobject.Thesepropertiesmustbejointlyappliedtoanobject.Skewis a measurement of rotation i

Strany 159 - Photoshop Import options

FLASH CS3User Guide235For a video tutorial about copying and pasting motion as ActionScript, see www.adobe.com/go/vid0126.1 Select the frames in the T

Strany 160 - Importing shape objects

FLASH CS3User Guide236To create a mask layer from a movie clip, use ActionScript. A mask layer created with ActionScript can be appliedonly to another

Strany 161

FLASH CS3User Guide237• Select Modify > Timeline > Layer Properties, and select Normal.Animate a filled shape, type object, or graphic symbol in

Strany 162 - Imported bitmaps

FLASH CS3User Guide238When you add a Timeline effect, a folder with the effect’s name is added to the library, containing elements used increating the

Strany 163 - Apply a bitmap as a fill

FLASH CS3User Guide239Creates a motion blur effect by changing the alphavalue, position, or scale of an object over time.• Effect duration, in frames•

Strany 164

FLASH CS3User Guide240Edit a Timeline effect1 Select the object associated with the effect on the Stage and do one of the following:• In the Property

Strany 165

FLASH CS3User Guide241• In shape tweening, you draw a shape at one specific time, and change that shape or draw another shape at anotherspecific time.

Strany 166 - Chapter 6: Drawing

FLASH CS3User Guide242About new layersNew layers created during the Distribute To Layers operation are named according to the name of the element that

Strany 167 - Bitmap graphics

FLASH CS3User Guide243See also“Create symbols” on page 209“Break text apart” on page 271“Tweened animation” on page 240Create a motion tween by using

Strany 168 - About overlapping shapes

FLASH CS3User Guide19Navigator panel being dragged out to new dock, indicated by blue vertical highlightNavigator panel now in its own dockTo prevent

Strany 169

FLASH CS3User Guide2449 Ifyou’reusingamotionpath,selectOrientToPathtoorientthebaselineofthetweenedelementtothemotionpath.10 To synchronize the animati

Strany 170 - Specify drawing preferences

FLASH CS3User Guide245Tween motion along a pathMotion guide layers let you draw paths along which tweened instances, groups, or text blocks can be ani

Strany 171

FLASH CS3User Guide246The group or symbol follows the motion path when you play the animation.Link layers to a motion guide layer❖ Do one of the follo

Strany 172

FLASH CS3User Guide247Property pop-up menu EnabledonlywhentheUseOneSettingforAllPropertiescheckboxisnotselected.Whenenabled, a separate curve is maint

Strany 173

FLASH CS3User Guide248Copy and paste an ease curve• To copy the current ease curve, press Control+C (Windows) or Command+C (Macintosh).• To paste the

Strany 174

FLASH CS3User Guide2494 Select the last keyframe in the tweening sequence. The ending shape hint appears somewhere on the shape as agreen circle with

Strany 175

250Chapter 11: Special effectsAdobe® Flash® CS3 Professional special effects include filters, which let you add visual effects to text, buttons, andmo

Strany 176

FLASH CS3User Guide251For example, if you create a motion tween using the drop shadow filter, and apply a drop shadow with a knockouton the first fram

Strany 177

FLASH CS3User Guide2523 Select the object to apply the filter to, and click the Paste Filter button .Apply a preset filter to an object1Select the obj

Strany 178

FLASH CS3User Guide253Apply a drop shadowThe Drop Shadow filter simulates the look of an object casting a shadow onto a surface.Text with the Drop Sha

Strany 179 - Drawing with the Pen tool

FLASH CS3User Guide20Adding a panel to a panel group• To rearrange panels in a group, drag a panel’s tab to a new location in the group.• To remove a

Strany 180

FLASH CS3User Guide254Apply a blurThe Blur filter softens the edges and details of objects. Applying a blur to an object can make it appear as if it i

Strany 181

FLASH CS3User Guide255Apply a bevelApplying a bevel applies a highlight to the object that makes it appear to be curved up above the background surfac

Strany 182 - Add or delete anchor points

FLASH CS3User Guide256To change a color in the gradient, select one of the color pointers below the gradient definition bar and click the colorspace t

Strany 183 - Adjust anchor points on paths

FLASH CS3User Guide257Brightness Adjusts the brightness of an image.Saturation Adjusts the intensity of a color.Hue Adjusts the shade of a color.4 To

Strany 184

FLASH CS3User Guide258Erase Removes all base color pixels, including those in the background image.Note: Erase and Alpha blend modes require that a La

Strany 185 - Straighten and smooth lines

FLASH CS3User Guide2593 Select a blend mode for movie clips from the Blend pop-up menu in the Properties panel. The blend mode isapplied to the select

Strany 186

FLASH CS3User Guide260Flash ignores all other blending modes imported from Fireworks. The blending modes that Flash does not supportare Average, Negat

Strany 187 - Snapping

261Chapter 12: Working with textThis chapter describes the various ways that text can be incorporated into your Adobe® Flash® CS3 Professionaldocument

Strany 188

FLASH CS3User Guide262High quality anti-aliasing is automatically enabled whenever you publish to Flash Player 8 or later, and Anti-AliasFor Readabili

Strany 189 - Turn on Snap Alignment

FLASH CS3User Guide263Device fontsUse generic device fonts as an alternative to embedding font outline information. Flash includes three generic devic

Strany 190 - Working with color

FLASH CS3User Guide21Minimize buttonManipulate panels collapsed to iconsCollapse panels to icons to reduce clutter on the workspace. (In some cases, p

Strany 191 - Color panel options

FLASH CS3User Guide264Substituting missing fontsIf you work with a document that contains fonts that aren’t installed on your system, Flash uses the f

Strany 192 - Modifying color palettes

FLASH CS3User Guide2653 To delete a font mapping, select the mapping and press Delete.Turn off the Missing Fonts alert• To turn the alert off for the

Strany 193 - Strokes, fills, and gradients

FLASH CS3User Guide266• For static vertical text that has left-to-right flow and extends, a round handle appears at the lower-right corner ofthe text

Strany 194 - Applying a Miter limit

FLASH CS3User Guide267See also“Setting text attributes” on page 272Add text to the Stage1Select the Text tool .2 In the Property inspector (Window >

Strany 195 - Creating gradients

FLASH CS3User Guide268Set dynamic and input text options1Click in an existing dynamic text field.2 In the Property inspector, make sure Dynamic or Inp

Strany 196

FLASH CS3User Guide269The box in the upper-left corner identifies words not found in the selected dictionaries, and also identifies the typeof element

Strany 197

FLASH CS3User Guide270See also“Using shared library assets” on page 219“Copy library assets between documents” on page 217Create a font library item1O

Strany 198 - Radial Gradient controls

FLASH CS3User Guide271Text effectsYou can create text effects by transforming text fields. For example, you can rotate, skew, flip, and scale text fie

Strany 199

FLASH CS3User Guide272Setting text attributesAbout text attributesYoucansetthefontandparagraphattributesoftext.Fontattributesincludefontfamily,pointsi

Strany 200

FLASH CS3User Guide273Set letter spacing, kerning, and character positionLetter spacing inserts a uniform amount of space between characters. Use lett

Strany 201

FLASH CS3User Guide22Save, delete, and switch between workspacesBysavingthecurrentsizeandpositionofpanelsasanamedworkspace,youcanrestorethatworkspacee

Strany 202 - About graphic objects

FLASH CS3User Guide274Work with vertical text1Using the Text tool , select one or more text fields on the Stage.2 To apply settings to existing text,

Strany 203 - Selecting objects

FLASH CS3User Guide275Custom Anti-Alias Lets you modify the font’s properties. Use Sharpness to specify the smoothness of the transitionbetween the te

Strany 204

276Chapter 13: Creating multilanguage textAdobe® Flash® CS3 Professional provides several features that enhance the work flow for authoring multiple l

Strany 205 - Move objects

FLASH CS3User Guide277About fonts for Unicode-encoded textWhenyouuseexternalfilesthatareUnicodeencoded,yourusersmusthaveaccesstofontscontainingalltheg

Strany 206 - Copy transformed objects

FLASH CS3User Guide278XML font embedding tableWhen you select ranges of fonts to embed, the list of selected fonts is stored and maintained as an exte

Strany 207 - Arranging objects

FLASH CS3User Guide279Basic Hangul Most commonly used Korean characters, Romancharacters, punctuations, and special charac-ters/symbolsHangul (All) 11

Strany 208

FLASH CS3User Guide280Non-Unicode external filesIf you load external text or XML files that are not Unicode-encoded into a Flash Player 7 application,

Strany 209 - Transforming objects

FLASH CS3User Guide281Unicode and Flash PlayerFlash Player 6 and later versions support Unicode text encoding. Users with Flash Player 6 or later can

Strany 210 - Transform objects freely

FLASH CS3User Guide282Authoring multilanguage textWorkflow for authoring multilanguage text with the Strings panelThe Strings panel lets you create an

Strany 211 - Distort objects

FLASH CS3User Guide283• If the language does not appear in the Languages box, in the blank field below the Languages box, type a languagecode in the f

Strany 212

FLASH CS3User Guide23Using the Stage and Tools panelWelcome screen overviewWhen Flash is running with no documents open, the Welcome screen appears. T

Strany 213 - Restore transformed objects

FLASH CS3User Guide284Note: If a static text field is selected on the Stage, the Stage text selection section on the Strings panel displays the messag

Strany 214 - Working with symbols

FLASH CS3User Guide285Publishing multilanguage FLA filesWhen you save, publish, or test the FLA file, a folder with an XML file is created for each av

Strany 215

FLASH CS3User Guide286Note: The ActionScript code that the Strings panel generates does not use the Locale.initialize function. Decidehow to call this

Strany 216

FLASH CS3User Guide287Exported XML file sampleThe following examples show what an XML file that the Strings panel generates looks like in the source l

Strany 217 - Edit symbols

FLASH CS3User Guide288Translate text in the Strings panel or an XML fileWhen sending files to translators, include not only the FLA file but also the

Strany 218

FLASH CS3User Guide289See also“Publishing overview” on page 419Multilanguage text and ActionScriptUse ActionScript to load external filesTo load exist

Strany 219 - Working with symbol instances

FLASH CS3User Guide290Use an application that supports UTF-8 encoding, such as Dreamweaver, to save the text file in UTF-8 format.To identify the file

Strany 220

FLASH CS3User Guide291Using the XMLConnector component to connect to external XML filesUse the version 2 XMLConnector component to connect to an exter

Strany 221

292Chapter 14: Working with soundYou can use sound in Adobe® Flash® CS3 Professional in several different ways to make your work more interestingand i

Strany 222

FLASH CS3User Guide293• Sound Designer II (Macintosh only)• Sound Only QuickTime Movies (Windows or Macintosh)• Sun AU (Windows or Macintosh)• System

Strany 223 - Library assets

iiiContentsChapter 1: Getting startedInstallation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

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FLASH CS3User Guide24For a video tutorial about the Flash interface, see www.adobe.com/go/vid0116.Zoom the StageTo view the entire Stage on the screen

Strany 225 - Using shared library assets

FLASH CS3User Guide2947 Select an effect option from the Effects pop-up menu:None Applies no effects to the sound file. Select this option to remove p

Strany 226 - Update or replace symbols

FLASH CS3User Guide2954 Select Window > Properties > Properties, and click the arrow in the lower right-corner to expand the Propertyinspector.5

Strany 227 - Working with button symbols

FLASH CS3User Guide296Using sounds in Flash LiteAdobe® Flash® Lite supports two types of sound: standard Flash sounds, like those used in Flash deskto

Strany 228

FLASH CS3User Guide297See also“Publishing overview” on page 419“Set publish options for the Flash SWF file format” on page 421“Exporting Flash content

Strany 229 - Scaling and caching symbols

FLASH CS3User Guide298If you are exporting a file that was imported in mp3 format, you can export the file using the same settings the filehad when it

Strany 230 - • www.adobe.com/go/vid0205

FLASH CS3User Guide299• When exporting QuickTime movies, use as many sounds and channels as you want without worrying about filesize. The sounds are c

Strany 231 - Symbols and ActionScript

FLASH CS3User Guide300Accessing ID3 properties in mp3 files with Flash PlayerMacromedia Flash Player 7 from Adobe and later supports ID3 v2.4 and v2.4

Strany 232

301Chapter 15: Working with videoAdobe® Flash® CS3 Professional is a powerful tool for incorporating video footage into web-based presentations.Flash

Strany 233

FLASH CS3User Guide302Controlling external video playback using ActionScript Play back external FLV files in a Flash document at runtimeusing theNetCo

Strany 234

FLASH CS3User Guide303You can apply the following actions to imported video objects in movie clips: goTo, play, stop, toggle-HighQuality, stopAllSound

Strany 235 - Animation basics

FLASH CS3User Guide25Use guidesWhen rulers show (View > Rulers), you can drag horizontal and vertical guides from the rulers onto the Stage.When yo

Strany 236 - About frame rates

FLASH CS3User Guide304• Network resources are used more efficiently, because only the parts of the video that are viewed are sent to theclient.• Deliv

Strany 237

FLASH CS3User Guide305About Linked QuickTime videoUsing Flash, you can create QuickTime movies (MOV files) that can be played back by users who have t

Strany 238 - Use onion skinning

FLASH CS3User Guide306View video clip properties in the Video Properties dialog box1Select a video clip in the Library panel.2 Select Properties from

Strany 239 - Paste motion tween properties

FLASH CS3User Guide307• The video componentToeditthecomponent’sURLfieldtothatofthewebserverthatyouareuploadingthevideoto,usetheComponentinspector.See

Strany 240 - Copy motion as ActionScript

FLASH CS3User Guide308If you’re creating a simple video presentation with linear narration and little to no interaction, accept the defaultsetting and

Strany 241 - About mask layers

FLASH CS3User Guide3093 If you imported the video clip directly to the Stage in step 1, a warning appears if the imported clip contains moreframes tha

Strany 242

FLASH CS3User Guide310About digital video and FlashSupported file formats for videoIf QuickTime 7 for Macintosh, QuickTime 6.5 for Windows, or DirectX

Strany 243 - Using Timeline effects

FLASH CS3User Guide311If you are encoding MPEG video with audio on a Macintosh computer, it is recommended that you first convert theMPEG video clip i

Strany 244 - Timeline effect settings

FLASH CS3User Guide312Whenever possible, always encode a file from its uncompressed formIf you convert a precompressed digital video format into the F

Strany 245

FLASH CS3User Guide313Use clean videoThe higher the quality of the original, the better the final result. Although frame rates and sizes of Internet v

Strany 246 - Tweened animation

FLASH CS3User Guide26Turn snapping to grid lines on or off❖ Select View > Snapping > Snap to Grid.Set grid preferences1Select View > Grid >

Strany 247

FLASH CS3User Guide314The FLV Export plug-in supports the following video-editing applications:• Adobe After Effects (Windows and Macintosh)• Apple Fi

Strany 248

FLASH CS3User Guide315By default, Flash Video Encoder places a keyframe every two seconds of playback time. For example, if the videoyou’re encoding h

Strany 249

FLASH CS3User Guide3163 To move to the next panel of the Video Import wizard, click Next. To further modify the video clip, select anotherof the Advan

Strany 250

FLASH CS3User Guide317Crop and resize videoFlash Video Encoder provides the following editing options to crop and resize video clips before encoding t

Strany 251 - Tween motion along a path

FLASH CS3User Guide318If you export video files in other standard formats, Adobe Flash can encode your videos within Flash applications,using the late

Strany 252

FLASH CS3User Guide319Because video looks much better at native frame rates, leave the frame rate high if your delivery channels andplayback platforms

Strany 253

FLASH CS3User Guide320Adobe Flash is intended for progressive display on computer screens and other devices, rather than on interlaceddisplays such as

Strany 254 - Unsupported easing curves

FLASH CS3User Guide321Both applications can be used to create original graphics and animation. Both use a timeline and offer scriptingcapabilities for

Strany 255 - ❖ Drag it off the Stage

FLASH CS3User Guide322• An external FLV file can have a different frame rate from the Flash document in which it plays. For example, youcan set the Fl

Strany 256 - Chapter 11: Special effects

FLASH CS3User Guide323Control video playback using behaviors1 Select the movie clip to trigger the behavior.2 In the Behaviors panel (Window > Beha

Strany 257 - Apply filters

FLASH CS3User Guide27• To select a tool located in the pop-up menu for a visible tool such as the Rectangle tool, press the icon of the visibletool an

Strany 258

FLASH CS3User Guide324autoSize Boolean value that, if true, resizes the component at runtime to use the source FLV dimensions. Thedefault value isfals

Strany 259 - Create a skewed drop shadow

FLASH CS3User Guide325If you specify an HTTP URL, the FLV file is a progressive download FLV file. If you specify a URL that is a Real-Time Messaging

Strany 260 - Apply a glow

326Chapter 16: Creating e-learning contentAdobe® Flash® CS3 Professional e-learning content is designed to facilitate rapid e-learning development, le

Strany 261 - Apply a gradient glow

FLASH CS3User Guide327Drag And Drop The user responds to a question by dragging one or more onscreen objects to a target.Hot Spot The user responds by

Strany 262 - Apply the Adjust Color filter

FLASH CS3User Guide3283 In the Category column, select Quiz; in the Templates column, select one of the quiz styles.Set quiz parametersQuiz parameters

Strany 263 - About blend modes

FLASH CS3User Guide329• In the Property inspector, click Launch Component Inspector.Note: If the text in the Component inspector is too small to be le

Strany 264

FLASH CS3User Guide330Modify learning interactions in a quiz templateEach question in the quiz is considered an interaction. When you use a quiz templ

Strany 265

FLASH CS3User Guide3313 Select the Learning Interaction component.Note: Do not delete these instructions; they contain necessary ActionScript code and

Strany 266

FLASH CS3User Guide332“Configure a Hot Object interaction” on page 341“Configure a Hot Spot interaction” on page 342“Configure a Multiple Choice inter

Strany 267 - Chapter 12: Working with text

FLASH CS3User Guide333• To use an interaction from the library, drag the desired interaction movie clip type from the Learning Interactionslibrary (Wi

Strany 268

FLASH CS3User Guide28The General category in the Preferences dialog boxSee also“Specify drawing preferences” on page 164“Change the display of frames

Strany 269

FLASH CS3User Guide334Managing library assets for learning interactionsWhen you drag a learning interaction from the Learning Interactions common libr

Strany 270 - Work with substitute fonts

FLASH CS3User Guide335Test a quizTest a quiz frequently as you add and remove interactions.1 Select Control > Test Movie.2 Answer the questions as

Strany 271 - Creating text

FLASH CS3User Guide336Name dynamic text fieldsIf you have more than one of any type of learning interaction in a quiz, the objects in each learning in

Strany 272 - Create and edit text fields

FLASH CS3User Guide337Asset name defaultsThe assets supplied in the movie clip interaction containers are prenamed with the instance names listed in t

Strany 273

FLASH CS3User Guide338Multiple Choice learning interaction asset namesTrue or False learning interaction asset namesConfiguring learning interactionsA

Strany 274 - Check spelling

FLASH CS3User Guide339Configure a Drag and Drop interactionAs many as eight Drag objects and eight Target objects can be in each Drag and Drop interac

Strany 275 - Embed and share fonts

FLASH CS3User Guide3403 Remove the deleted object’s instance name from the appropriate column in the Component inspector.Configure a Fill In The Blank

Strany 276

FLASH CS3User Guide341Configure a Hot Object interactionThe Hot Object interaction accepts up to eight hot objects. The default sample uses six hot ob

Strany 277

FLASH CS3User Guide3422 Select the Hot Object component on the Stage, and then drag the symbol from the Library panel to the Stage.3 In the Property i

Strany 278 - Setting text attributes

FLASH CS3User Guide3433 In the Property inspector, name the instance.4 Add the instance name to the Component inspector for the hot spot.Remove a hot

Strany 279 - Work with horizontal text

FLASH CS3User Guide29Set text preferences• For Font Mapping Default, select a font to use when substituting missing fonts in documents you open in Fla

Strany 280 - Work with text anti-aliasing

FLASH CS3User Guide344Remove a multiple-choice distractor1Select the CheckBox instance to remove, and delete it from the Stage.2 Select the Multiple C

Strany 281

FLASH CS3User Guide345Set Knowledge Track options for a learning interactionKnowledge Track is an automatic data-tracking feature that lets you transm

Strany 282 - Creating multilanguage text

FLASH CS3User Guide3462 If the Component inspector is not already visible, open it from the Property inspector, and then click Options atthe bottom of

Strany 283

FLASH CS3User Guide3474 Place an instance of the symbol in the desired location on the Stage. In the Property inspector, type the name ofthe movie cli

Strany 284 - XML font embedding table

FLASH CS3User Guide348See also“Adding, naming, and registering assets” on page 335Tracking to AICC- or SCORM-compliant learningmanagement systemsAICC-

Strany 285

FLASH CS3User Guide349SCORM communication overviewWhen a student takes a SCORM-compliant quiz, the following events occur:• The LMS is initialized.• T

Strany 286 - Encoding text formats

FLASH CS3User Guide35010 Start the LMS system (or create the AICC Course Descriptor Files) that references the frameset.htm file.Prepare a SCORM-compl

Strany 287

FLASH CS3User Guide351SessionArray[0].interaction_idTo reference the result value for interaction #2, use the following command:SessionArray[1].result

Strany 288 - Authoring multilanguage text

FLASH CS3User Guide352Review or edit the LToolboxClass scriptThe LToolboxClass script creates a built-in object that each interaction can use for data

Strany 289

353Chapter 17: Creating accessible contentYou can create content that is accessible to all users, including those with disabilities, using the accessi

Strany 290

FLASH CS3User Guide30Document- or Object-level undo Document-level undo maintains a single list of all your actions for the entire Flashdocument. Obje

Strany 291

FLASH CS3User Guide354You cannot control how any screen reader behaves; you can control only the content, which you can mark up in yourFlash applicati

Strany 292 - XML file format

FLASH CS3User Guide355Movie clips Exposed to screen readers as graphic objects when they do not contain any other accessible objects, orwhen you use t

Strany 293 - Exported XML file sample

FLASH CS3User Guide356Flash Player can’t determine the actual text content of features such as Text Break Apart to animate text. Screenreaders can onl

Strany 294

FLASH CS3User Guide357Flash Player automatically provides names for static and dynamic text objects, which are the contents of the text. Foreach of th

Strany 295

FLASH CS3User Guide358Tab Index (Adobe® Flash® CS3 Professional only) Creates a tab order in which objects are accessed when the userpresses the tab k

Strany 296

FLASH CS3User Guide359Provide a name for an objectYou can turn off automatic labeling for part of an application and provide names for the objects in

Strany 297

FLASH CS3User Guide360Make an entire Flash application accessibleAfter a Flash document is complete and ready to be published or exported, make the en

Strany 298 - Using sounds in Flash

FLASH CS3User Guide361• ScreensNote: You can also use ActionScript code to create a tab-order index for keyboard navigation.Tab focus occurs in numeri

Strany 299

FLASH CS3User Guide3622 Select Window > Other Panels > Accessibility.3 Select Make Object Accessible (the default setting).4 Enter a name for th

Strany 300

FLASH CS3User Guide3633 In the Shortcut field, type the name of the keyboard shortcut, using the following conventions:• Spell out key names, such as

Strany 301 - Edit a sound

FLASH CS3User Guide31• Gradients To specify gradient quality in the PICT file, select an option. Choosing a higher quality increases thetime required

Strany 302 - Exporting Sounds

FLASH CS3User Guide364Note: With inverse logic, a value of true in ActionScript corresponds to a check box that is not selected in the Accessi-bility

Strany 303

FLASH CS3User Guide365For example, you could use the Accessibility.isActive() method to decide whether to include unsolicitedanimation. Unsolicited an

Strany 304 - Speech compression option

FLASH CS3User Guide366Using accessible componentsA core set of UI components accelerates building accessible applications. These components automate m

Strany 305 - Sound and ActionScript

367Chapter 18: Working with screensThe Screens feature in Adobe® Flash® CS3 Professional does not support ActionScript™ 3.0. To use screens, you musts

Strany 306

FLASH CS3User Guide368• A Flash Form Application uses the form screen as the default screen type. A form screen is designed for anonlinear, form-based

Strany 307 - About video features in Flash

FLASH CS3User Guide369Top-level slide has three children, Slide 1, Slide 2, and Slide 3. Slide 1 has one child and one grandchildTo learn more about c

Strany 308

FLASH CS3User Guide370• Flash inserts a nested screen directly after the currently selected screen, and nested one level down. If thedocument contains

Strany 309

FLASH CS3User Guide371Using timelines with screensEach screen in a screen-based Flash document has its own Timeline that is collapsed by default. To w

Strany 310

FLASH CS3User Guide372• To navigate through the screens, select View > Go To and select the screen name from the submenu, or select First,Previous,

Strany 311 - About Linked QuickTime video

FLASH CS3User Guide373Remove a screen❖ Do one of the following:• Right-click (Windows) or Control-click (Macintosh) the screen, and select Cut or Dele

Strany 312

FLASH CS3User Guide325 If you are adding a shortcut, enter the new shortcut key combination in the Press Key box.Note: To enter the key combination, p

Strany 313

FLASH CS3User Guide374Use Find And Replace in a document with screensYou can search for a text string, font, color, symbol, sound file, video file, or

Strany 314

FLASH CS3User Guide375• Width and height are specified in pixels. The values in the W and H fields are read-only. Width and height aredetermined by th

Strany 315

FLASH CS3User Guide376Change the ActionScript class of a screen1Select a screen in the Screen Outline pane.2 Select Window > Properties > Proper

Strany 316 - About digital video and Flash

FLASH CS3User Guide377The following parameters are available for slide and form screens:• The autoload parameter indicates whether the content should

Strany 317

FLASH CS3User Guide378Note: Some behaviors select a target screen by default; for example, the Go to First Slide screen automatically targets thefirst

Strany 318 - • T1/DSL/cable: 320 x 240

FLASH CS3User Guide3799 Click OK.10 IntheBehaviorspanel,intheEventcolumn,clickintherowforthenewbehaviorandselectaneventfromthelist. This action specif

Strany 319 - Encoding video

FLASH CS3User Guide380• Each screen is automatically associated with ActionScript, based on its class. You can change the class to whichthat screen is

Strany 320

381Chapter 19: ActionScriptActionScript™ is the scripting language in Flash. Use ActionScript to make your applications play in a nonlinear way,and to

Strany 321

FLASH CS3User Guide382• Add Interactivity• Work with Objects and ClassesActionScript versionsFlash includes more than one version of ActionScript to m

Strany 322

FLASH CS3User Guide383Writing ActionScriptWhen you write ActionScript code in the authoring environment, you use the Actions panel or Script window. T

Strany 323

FLASH CS3User Guide333 Click OK.Remove a shortcut from a command1FromtheCommandspop-upmenu,selectacommandcategory,selectacommandfromtheCommandslist,an

Strany 324 - Select the proper frame rate

FLASH CS3User Guide384Display the Actions panel❖ Select Window > Actions or press F9.Use the Actions toolbox❖ Insert an ActionScript element into t

Strany 325 - Remove noise and interlacing

FLASH CS3User Guide385If you have more than one external file open, filenames are displayed on tabs across the top of the Script window.In the Script

Strany 326

FLASH CS3User Guide386Apply Block Comment Adds comment markers to the beginning and end of the selected code block.Apply Line Comment Adds a single-li

Strany 327

FLASH CS3User Guide387• Prompt (Default) A warning is displayed, and you can choose whether to reload the file.When you build applications with extern

Strany 328

FLASH CS3User Guide388Start Script Assist mode1Select Window > Actions.2 In the Actions panel, click Script Assist .In Script Assist mode, the Acti

Strany 329

FLASH CS3User Guide389Search for text in a script• To go to a specific line in a script, choose Go To Line from the Actions panel pop-up menu or press

Strany 330

FLASH CS3User Guide390See also“Controlling instances with behaviors” on page 225“Add and configure a behavior” on page 226“Create custom behaviors” on

Strany 331

FLASH CS3User Guide391For multiple parameters, separate the values with commas. For functions or statements, such as the for loop,separate the paramet

Strany 332 - Flash learning interactions

FLASH CS3User Guide392• Press Control+Spacebar (Windows) or Command+Spacebar (Macintosh).• From the panel menu (at the upper-right corner of the Acti

Strany 333

FLASH CS3User Guide393Comments and code hintsYou can also use ActionScript comments to specify an object’s class for code hints. In the following exam

Strany 334 - Set quiz parameters

ivChapter 6: DrawingDrawing Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Strany 335

FLASH CS3User Guide34Note: When an animation is played, the actual frame rate is displayed; this may differ from the document’s frame ratesetting if t

Strany 336

FLASH CS3User Guide3942 In the Preferences dialog box, select Auto Format.3 Select any of the Auto Format options.After you set Auto Format options, y

Strany 337

FLASH CS3User Guide395Remove a comment1Place the insertion point in the line that contains the comment, or select the block of code that is commented.

Strany 338

FLASH CS3User Guide396Collapse sections of codeTo make your code more readable and easier to navigate during programming and debugging, collapse secti

Strany 339

FLASH CS3User Guide397Display hidden charactersCharacters such as spaces, tabs, and line breaks are hidden in ActionScript code. You may need to displ

Strany 340

FLASH CS3User Guide398Check syntax and punctuationYou can do a quick check of your ActionScript code without publishing the FLA file.When you check sy

Strany 341 - Test a quiz

FLASH CS3User Guide3992 Do one of the following:• In the Actions panel, select Import Script from the panel menu, or press Control+Shift+I (Windows) o

Strany 342 - Text field names

FLASH CS3User Guide400See also“Debugging ActionScript 3.0” on page 411“Debugging ActionScript 1.0 and 2.0” on page 401Pin a script1Click the Timeline

Strany 343 - Asset name defaults

FLASH CS3User Guide401Debugging ActionScript 1.0 and 2.0Debugging your ActionScript 1.0 and 2.0 scriptsThe ActionScript 2.0 debugger helps you find Ac

Strany 344 - About distractors

FLASH CS3User Guide402Important: Whenyouuseanon-EnglishapplicationonanEnglishsystem,theTestMoviecommandfailsifanypartofthe SWF file path has character

Strany 345

FLASH CS3User Guide403Flash creates a debugging file, with the extension .swd, and saves it in the same directory as the SWF file. The SWDfile is used

Strany 346

FLASH CS3User Guide35Dragging the Timeline• To move the Timeline when it is docked to the application window, drag the gripper (2 dotted vertical bars

Strany 347

FLASH CS3User Guide404Display a variable and its value1In the Debugger’s display list, select the movie clip containing the variable. (To display glob

Strany 348

FLASH CS3User Guide405Remove variables from the Watch list❖ On the Watch tab or the Variables tab, right-click (Windows) or Control-click (Macintosh)

Strany 349

FLASH CS3User Guide406Note: In some previous versions of Flash, clicking in the left margin of the Script pane selected the line of code; now itadds o

Strany 350

FLASH CS3User Guide407on(press){myFunction();}When you click the button, Flash Player reaches the breakpoint and pauses. You can now bring the Debugge

Strany 351

FLASH CS3User Guide408• Warnings Mode causes extra warnings to be reported that are useful for discovering incompatibilities whenupdating ActionScript

Strany 352

FLASH CS3User Guide409AlistofalltheobjectscurrentlyontheStageappearsintheOutputpanel.Thelistdoesnotupdateautomaticallyasthe SWF file plays; you must s

Strany 353

FLASH CS3User Guide410• The properties appear in the following order: variable, text, htmlText, html, textWidth, textHeight,maxChars, borderColor, bac

Strany 354

FLASH CS3User Guide411Debugging ActionScript 3.0About the ActionScript 3.0 debuggerFlash includes a separate debugger for ActionScript 3.0 that operat

Strany 355 - SCORM communication overview

FLASH CS3User Guide412Note: Breakpoints cannot be added to ASC (ActionScript for Communication) or JSFL (Flash JavaScript) files.Set a breakpoint❖ In

Strany 356

FLASH CS3User Guide413• Show Additional Hexadecimal Display adds hexadecimal values wherever decimal values are displayed. This ismainly useful for co

Strany 357 - Predefined property names

FLASH CS3User Guide36Change the display of frames in the Timeline1 To display the Frame View pop-up menu, click Frame View in the upper-right corner o

Strany 358 - 4 Review or edit the script

FLASH CS3User Guide4142 Select File > Publish Settings.3 On the Flash tab of the Publish Settings dialog box, select Permit Debugging.4 Close the P

Strany 359 - About accessible content

FLASH CS3User Guide415Modify the classpathThe classpath tells the ActionScript compiler where to look for external ActionScript files your FLA file re

Strany 360

FLASH CS3User Guide416Declare a document classWhen you use ActionScript 3.0, a SWF file may have a top-level class associated with it. This class is c

Strany 361

FLASH CS3User Guide417• Macintosh: Hard Disk/Users/user/Library/Application Support/Adobe/Flash CS3/language/Configu-ration/ClassesThe Classes folder

Strany 362

FLASH CS3User Guide418Typical paths to the First Run folder are as follows:• In Windows XP or Vista, browse to boot drive\Program Files\Adobe\Adobe Fl

Strany 363 - The Flash Accessibility panel

419Chapter 20: Publishing Flash contentWhen you're ready to deliver Adobe® Flash® CS3 Professional content to an audience, you can publish it for

Strany 364

FLASH CS3User Guide420Edit a SWF file from Dreamweaver in FlashIf you have both Flash and Dreamweaver installed, you can select a SWF file in a Dreamw

Strany 365 - Provide a name for an object

FLASH CS3User Guide421• As part of a QuickTime video• As a stand-alone application called a projectorThe Flash SWF file format is an open standard tha

Strany 366

FLASH CS3User Guide4225 If you are using ActionScript 2.0, and selected either Permit Debugging or Protect From Import, enter a passwordin the Passwor

Strany 367 - • Screens

FLASH CS3User Guide423• To edit an existing classpath folder, select the path in the Classpath list, click the Browse to Path button, browse tothe fol

Strany 368

FLASH CS3User Guide37To organize and manage layers, create layer folders and place layers in them. You can expand or collapse layer foldersin the Time

Strany 369

FLASH CS3User Guide424See also“Configuring a web server for Flash” on page 433“HTML publishing templates” on page 436“Editing Flash HTML settings” on

Strany 370

FLASH CS3User Guide425Auto High Emphasizes playback speed and appearance equally at first but sacrifices appearance for playback speedif necessary. Pl

Strany 371

FLASH CS3User Guide426Browsers that support windowless modesConfigure publish settings for Flash Player detectionFlash Player detection is available o

Strany 372 - Using accessible components

FLASH CS3User Guide427Set publish settings for GIF filesUse GIF files to export drawings and simple animations for use in web pages. Standard GIF file

Strany 373

FLASH CS3User Guide428Alpha Sets partial transparency. Enter a Threshold value between 0 and 255. A lower value results in greater trans-parency. A va

Strany 374

FLASH CS3User Guide4292 For the JPEG filename, either use the default filename, or enter a new filename with the .jpg extension.3 Click JPEG.Dimension

Strany 375 - Working with screens

FLASH CS3User Guide430Smooth Applies anti-aliasing to an exported bitmap to produce a higher-quality bitmap image and improve textdisplay quality. How

Strany 376

FLASH CS3User Guide431Path Computes a simple linear function of the three neighboring pixels (left, above, upper left), and selects theneighboring pix

Strany 377

FLASH CS3User Guide432Bottom Places the Flash track always behind other tracks.Auto Places the Flash track in front of other tracks if Flash objects a

Strany 378

FLASH CS3User Guide433Note: Depending on the mobile device for which you are developing, certain restrictions can apply to which ActionScriptcommands

Strany 379

FLASH CS3User Guide38• To display objects on all layers other than the current layer as outlines, Alt-click (Windows) or Option-click(Macintosh) in th

Strany 380 - Adding content to screens

FLASH CS3User Guide434A browser that receives the correct MIME type can load the appropriate plug-in, control, or helper application toprocess and pro

Strany 381

FLASH CS3User Guide435Local and network playback securityFlash Player 8 and later include a security model that lets you determine the local and netwo

Strany 382

FLASH CS3User Guide436See also“Publishing overview” on page 419Export a publish profile1 From the Current Profile pop-up menu (File > Publish Setti

Strany 383 - Loader.load()

FLASH CS3User Guide437Customize HTML publishing templatesModify HTML template variables to create an image map, a text report, or a URL report, or to

Strany 384

FLASH CS3User Guide438Height $HEMovie $MOHTML alignment $HALooping $LOParameters for object $POParameters for embed $PEPlay $PLQuality $QUScale $SCSal

Strany 385

FLASH CS3User Guide439See also“Editing Flash HTML settings” on page 440Create an image mapFlash can generate an image map to show any image and mainta

Strany 386

FLASH CS3User Guide440Using shorthand template variablesThe $PO (for object tags) and $PE (for embed tags) template variables are useful shorthand ele

Strany 387 - Chapter 19: ActionScript

FLASH CS3User Guide441See also“Publishing overview” on page 419“HTML publishing templates” on page 436Using object and embed tagsTo display a SWF file

Strany 388

FLASH CS3User Guide442Parameters and attributesThe following tag attributes and parameters describe the HTML code that the Publish command creates. Re

Strany 389

FLASH CS3User Guide443width attributeVa luen or n%Template variable: $WIDescriptionSpecifies the width of the application either in pixels or as a per

Strany 390 - Script window overview

FLASH CS3User Guide39Lock or unlock one or more layers or folders❖ Do one of the following:• To lock a layer or folder, click in the Lock column to th

Strany 391

FLASH CS3User Guide444(Optional) Specifies whether the browser should start Java when loading Flash Player for the first time. The defaultvalue isfals

Strany 392

FLASH CS3User Guide445aliasing is turned off to improve playback speed. Use this setting to emulate the Antialias command (View > PreviewMode >

Strany 393

FLASH CS3User Guide446Specifies the align value for the object, embed,andimg tags and determines how the SWF file is positioned withinthe browser wind

Strany 394

FLASH CS3User Guide447Window | Opaque | TransparentTemplate variable: $WMDescription(Optional) Lets you use the transparent Flash content, absolute po

Strany 395 - About behaviors

448Chapter 21: Exporting from FlashFlash provides many formats that you can use to export flash content for use in other applications.About exporting

Strany 396 - Writing and managing scripts

FLASH CS3User Guide449• In Design view, press Control (Windows) or Command (Macintosh), and double-click the Flash content.• In Design view, right-cli

Strany 397

FLASH CS3User Guide450Adobe Illustrator Sequence and Illustrator ImageWhen you export a Flash image as a vector-graphic file (in Adobe® Illustrator® f

Strany 398 - Triggering code hints

FLASH CS3User Guide451Animated GIF, GIF Sequence, and GIF ImageThe settings are the same as those on the GIF tab in the Publish Settings dialog box, w

Strany 399 - Format code

FLASH CS3User Guide452Flash document (SWF)To place the Flash content in another application, such as Dreamweaver, export the entire document as a SWF

Strany 400 - Comment sections of code

FLASH CS3User Guide453Color Depth Designate whether the PICT file is object based or bitmap. Object-based images generally look betterwhen printed, an

Strany 401

FLASH CS3User Guide40• To change the order of layers or folders, drag one or more layers or folders in the Timeline to the desired position.• To expan

Strany 402 - Collapse sections of code

FLASH CS3User Guide454You must set your Publish settings to Flash 5 or earlier to publish QuickTime with Flash track. This means youcannot use Flash f

Strany 403

FLASH CS3User Guide455See also“Specify publish settings for QuickTime videos” on page 431WAV audio (Windows)Exports only the sound file of the current

Strany 404 - Import and export scripts

456Chapter 22: Printing with FlashYou can add printing functionality to your Flash document that lets users print from Flash Player. You can use theAc

Strany 405 - A pinned script

FLASH CS3User Guide457Printing from SWF files at runtime using ActionScript 2.0You can add printing functionality to Flash documents that lets users p

Strany 406

FLASH CS3User Guide458Additionally, with properties populated by the PrintJob.start()method, your document can access your user’sprinter settings, suc

Strany 407

FLASH CS3User Guide459If the user selects an option to begin printing, the PrintJob.start() method returns a value of true.(Thevalueisfalse if the use

Strany 408 - Debug a local SWF file

FLASH CS3User Guide460Note: Any ActionScript code that needs to be called to change a resulting printout must run before thePrintJob.addPage() method

Strany 409

FLASH CS3User Guide461The following list further illustrates the relationship between units of measure.• 1 pixel = 20 twips• 1 point = 20 twips• 72 pi

Strany 410 - Use the Watch list

FLASH CS3User Guide462Printing frames independent of the PrintJob classThe ActionScript 2.0 PrintJob class, available for Flash Player 7 and later, of

Strany 411 - Set and remove breakpoints

FLASH CS3User Guide4634 Select the frame in the Timeline that contains the shape to use for the bounding box.5 In the Property inspector (Window >

Strany 412 - The breakpoints XML file

FLASH CS3User Guide41About the Library panelThe Library panel is where you store and organize symbols created in Flash, as well as imported files, inc

Strany 413 - Control compiler warnings

FLASH CS3User Guide464Disable printing in the Flash Player context menu1Open or make active the Flash document (FLA file) to publish.2 Select the firs

Strany 414 - Navigate to errors in code

465Chapter 23: Best practicesAdobe® Flash® CS3 Professional contains features and capabilities that make it a flexible tool and allow more thanone way

Strany 415 - Debugging text field objects

FLASH CS3User Guide466Using scenesUsing scenes is similar to using several SWF files to create a larger presentation. Each scene has a timeline. When

Strany 416

FLASH CS3User Guide467Youcanuseseveraloptionstosaveafile:Save,SaveAs,andSaveandCompact.Whenyousaveafile,Flashdoesnotanalyze all the data before creati

Strany 417 - Debugging ActionScript 3.0

FLASH CS3User Guide468Attaching code to objectsAvoid attaching ActionScript to objects in a FLA file, even in simple SWF files. (Only ActionScript 1.0

Strany 418 - Step through lines of code

FLASH CS3User Guide469Comparing timeline code with object codeTo avoid problems that decentralized ActionScript 2.0 code creates, carefully plan a doc

Strany 419

FLASH CS3User Guide470Using behaviors consistentlyUse behaviors consistently throughout a document when they are your main or only source of ActionScr

Strany 420 - ActionScript publish settings

FLASH CS3User Guide471Using video in an applicationBefore you import video into Flash, consider what video quality you need, what video format to use

Strany 421

FLASH CS3User Guide472Trim the beginning and end of your video, and edit your video to remove any unnecessary content. This can beaccomplished directl

Strany 422 - Declare a document class

FLASH CS3User Guide473• Check security guidelines.IfyouloadFLVfilesfromanotherserver,makesurethatyouhavetheproperfilesorcodeinplacetoloadfromthatexter

Strany 423 - First Run folder

FLASH CS3User Guide42The Actions panel showing a stop() action in a frameTo display the Actions panel, select Window > Actions or press F9.See also

Strany 424

FLASH CS3User Guide474• Uploads everything to the server.• Creates a clear structure for the project, and communicates how it works and where to add a

Strany 425 - Publishing Flash documents

FLASH CS3User Guide4755 The data is processed and sent back to the web server.6 The web server sends the results to the SWF file.7 The SWF file receiv

Strany 426 - Using Flash Player

FLASH CS3User Guide476Adding data loading and validationValidate any information you retrieve before you send that data to a server. This reduces stra

Strany 427

FLASH CS3User Guide477In both cases, you could receive complex data structures, such as arrays, objects, or record sets, which you must parseand bind

Strany 428

FLASH CS3User Guide478example, one that includes Flash interacting with other applications on the page), consider the multiple interfaces aspart of th

Strany 429

FLASH CS3User Guide479Accessibility guidelinesAbout accessibility guidelinesScreen readers are complex, and you can easily encounter unexpected result

Strany 430

FLASH CS3User Guide480Many nations have specified guidelines to follow to create accessible web sites, or follow guidelines established byother organi

Strany 431

FLASH CS3User Guide481Note: Do not type a description in the Description field of the Accessibility panel for instances (such as text) that thescreen

Strany 432

FLASH CS3User Guide482See also“Creating accessibility with ActionScript” on page 363Handling audio, video, and animationWhen you provide audio narrati

Strany 433 - 3 Click GIF

FLASH CS3User Guide483• Do you have adequate descriptions for navigating the site’s structure?• Is the SWF file content read when it is updated or ref

Strany 434

FLASH CS3User Guide43See also“Working with screens” on page 367View the Movie Explorer❖ Select Window > Movie Explorer.Filter the categories of ite

Strany 435

FLASH CS3User Guide484• Create a GIF banner advertisement in Flash that is 12K or smaller.• Limit looping banner advertisements to three repetitions.

Strany 436

FLASH CS3User Guide485Add the following code in your HTML:<PARAM NAME=movie VALUE="your_ad.swf?clickTAG =http://helpexamples.com/tracking?http

Strany 437

FLASH CS3User Guide486• Use mp3, the smallest sound format, whenever possible.Optimize elements and lines• Group elements.• Use layers to separate ele

Strany 438

FLASH CS3User Guide487Optimizing graphics and animationBefore you create optimized and streamlined animations or graphics, outline and plan your proje

Strany 439 - Adding MIME types

FLASH CS3User Guide488Animation frame rate and performanceWhen you add animation to an application, consider the frame rate that you set your FLA file

Strany 440 - Flash security features

FLASH CS3User Guide489You can encounter errors if you use invalid parameter types. Some filter parameters also have a particular validrange. If you se

Strany 441 - Using publish profiles

FLASH CS3User Guide490Windowing system An application with a complex system of overlapping windows. Each window can be open orclosed (for example, we

Strany 442 - HTML publishing templates

FLASH CS3User Guide491Deselect the Optimize for Flash Player 6r65 option in Publish Settings for the V2 UI components to work.Optimizing component sty

Strany 443

FLASH CS3User Guide492Displaying special charactersComputer systems have a specific code page that is regional. For example, a computer in Japan has a

Strany 444

FLASH CS3User Guide493Test document download performanceFlash Player attempts to meet the frame rate you set; the actual frame rate during playback ca

Strany 445

vChapter 14: Working with soundUsing sounds in Flash . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Strany 446 - Editing Flash HTML settings

FLASH CS3User Guide44Show Symbol Definitions Shows all the elements associated with a symbol.Copy All Text To Clipboard Copies selected text to the cl

Strany 447

FLASH CS3User Guide494• Select File > Open, and select a SWF file.2 Select View > Download Settings, and select a download speed to determine th

Strany 448

FLASH CS3User Guide495Flash Lite developers face additional challenges because performance on mobile devices varies greatly. If contentmust be publish

Strany 449

FLASH CS3User Guide496• Similarly,donottrytohideamovieclipbyobscuringitbehindanotherpieceofartwork.Itwillstillbeincludedin the player’s calculations.

Strany 450

FLASH CS3User Guide497Set compression of Flash Lite bitmaps for mobile devicesWhen using bitmaps, you can set image-compression options (on a per-imag

Strany 451

FLASH CS3User Guide498Optimizing ActionScript for Flash Lite content on mobile devicesBecause of the processing speed and memory limitations on most m

Strany 452

FLASH CS3User Guide499• Limittheuseofglobalvariables,becausetheyarenotmarkedforgarbagecollectionifthemovieclipthatdefinedthem is removed.• Avoid using

Strany 453 - SeamlessTabbing parameter

FLASH CS3User Guide500// First case: variable attached to a movie or// movie clip timeline//// Create the Date object.var mcDateObject = new Date();//

Strany 454 - About exporting from Flash

FLASH CS3User Guide501For example, suppose a file attempts to load an XML file that’s 100 KB, but the device’s operating system has allocatedonly 30 K

Strany 455 - About export file formats

502IndexAabsolute target path 72accessibilityanimation and 355authoring for screens 374automatic labeling 358button and text field labels for 358compo

Strany 456

INDEX503debugging version 401default reading order for screenreaders 360download simulation 494file format 420importing files into 135levels 71printin

Strany 457

FLASH CS3User Guide45Select panels or the Property inspector with keyboard shortcutsTo select a panel or the Property inspector (also referred to as a

Strany 458

INDEX504dragging a library item onto akeyframe 232editing frames in the Timeline 231editing multiple frames 232extending background images inseveral f

Strany 459

INDEX505brightnessadjusting in Illustrator 17Brightness effect 214Bring Forwardbehavior 226command 201Bring To Frontbehavior 226command 201Brush toolL

Strany 460

INDEX506MediaDisplay 323MediaPlayback 323screens and 380compressing sounds 296compressionfor mobile devices 497Compression menu, for sounds 297configu

Strany 461

INDEX507dimensions, setting 54elements and lines, optimizing 486Fast display 486Flash Player, loading into 71form application 367frame rate, setting 5

Strany 462 - Print from Flash documents

INDEX508EPS filesexporting 451in imported FreeHand files 139importing 139Erase blending mode 258Eraser tool 180erasing entire Stage 180error navigatio

Strany 463 - Controlling printing

INDEX509form application in 367visible parameter 376formatting code 393, 394Frame by Frame graph, in BandwidthProfiler 494Frame command 70, 231frame r

Strany 464 - Starting a print job

INDEX510tag reference 440templates 437HTML Alignment publishsetting 425HTTP Proxy server, specifying inVersion Cue 124Iiconsabove Script pane 385in De

Strany 465 - Adding pages to a print job

INDEX511organizing 39renaming 38layersabout 36Add Layer button 37adding layer folder 37changing height of 38changing number displayed 38changing order

Strany 466 - Specifying a target

INDEX512Make Child Objects Accessibleoptionabout 357movie clips and 359Make Movie Accessible option 360Make Object Accessible option 357,359margins, t

Strany 467 - Print or delete the print job

INDEX513selection highlighting 197sending backward 201sending to back 201size, matching 202skewing 207snapping 182stacking 201transformed, copying 200

Strany 468

FLASH CS3User Guide46• To move the focus between the Panel menu and the panel title bar, use Right Arrow and Left Arrow.• If the focus is on the Panel

Strany 469

INDEX514plug-ins 8in Adobe Store 11pluginspage attribute 443PNG filesexporting 453importing 135, 137PNG filter options 430publishing 429PNG Import Set

Strany 470

INDEX515RRadial Gradient option 190Raw compression, for sound 297reading orderin Accessibility panel 360in ActionScript 365default in Flash Player 360

Strany 471 - Chapter 23: Best practices

INDEX516default screen and instancenames 373deleting 373document structure andhierarchy 368, 370document types 367Document window, viewing in 371dragg

Strany 472 - Using scenes

INDEX517Silicon Graphics files, importing 135Simulate Download command 494Single Frame option 216Single Line option, for dynamictext 268size report 49

Strany 473

INDEX518Swatches panelAdd Colors option 187loading default 186Replace Colors option 187Save Colors option 187sorting 186Web 216 option 186SWF filescon

Strany 474 - Behaviors conventions

INDEX519Unicode in Flash Player 281URL, linking to 271widening text block 267text blocksappearance 265resizing 267selecting 198, 267widening 267text f

Strany 475 - When to use behaviors

INDEX520tweened frames, dragging keyframesin 232tweeningabout 240along a path 245motion 240, 242motion paths for 245shape 241symbol colors 242UUndobut

Strany 476 - Video conventions

INDEX521XMLConnector componentmultilanguage text 291ZZoom tool 24zooming 24

Strany 477

FLASH CS3User Guide47After the Stage is selected, use the Tab key to navigate through all objects on all layers, one at a time. You can selectinstance

Strany 478 - Troubleshooting video

FLASH CS3User Guide48• You can paste a library item into a different location in the same library where it originated.• Ifyouattempttopastealibraryite

Strany 479

FLASH CS3User Guide49To undo or redo individual steps or multiple steps at once, use the History panel. Apply steps from the History panelto the same

Strany 480 - Changing structure

FLASH CS3User Guide50Replay nonadjacent steps1Select a step in the History panel, and Control-click (Windows) or Command-click (Macintosh) other steps

Strany 481 - Sending and processing data

FLASH CS3User Guide51Edit the names of commands in the Commands menu1Select Commands > Manage Saved Commands.2 Select a command to rename. enter a

Strany 482

52Chapter 3: Creating and managingdocumentsWhen you create and save Adobe® Flash® CS3 Professional documents within the Flash authoring environment, t

Strany 483 - Using the MVC design pattern

FLASH CS3User Guide53Create or open a document and set its propertiesYou can create a new document or open a previously saved document in Flash, and y

Strany 484 - Creating secure applications

viHTML publishing templates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Strany 485 - Accessibility guidelines

FLASH CS3User Guide54The title and description you enter is a human readable title and a human readable description. These fields are notintended for

Strany 486

FLASH CS3User Guide55Note: The Device Settings button can be used only if your publish settings are set to a supported version of Flash Lite.View a do

Strany 487

FLASH CS3User Guide56Save documents when quitting Flash1Select File > Exit (Windows) or Flash > Quit Flash (Macintosh).2 If you have documents o

Strany 488

FLASH CS3User Guide57Create mobile content with Adobe Device Central and Flash CS31 Start Flash.2 On the main Flash screen, select Create New > Fla

Strany 489 - Advertising with Flash

FLASH CS3User Guide58Device Central lists proposed document sizes based on the device or devices you selected (if the devices havedifferent display si

Strany 490

FLASH CS3User Guide59• Raster Resolution: 72 ppi8 Fill the blank AI file with content in Illustrator.9 When you finish, select File > Save For Web

Strany 491

FLASH CS3User Guide603 Choose Composition > Add to Render Queue.4 In the Render Queue panel, click the underlined text to the right of Output Modul

Strany 492

FLASH CS3User Guide61Working with projectsAbout projectsYou can use Flash projects (FLP files) to manage multiple document files in a single project.

Strany 493

FLASH CS3User Guide62• If no other project is open, open the Project panel and select Create A New Project in the panel window.• If no project is curr

Strany 494

FLASH CS3User Guide63If the file is of a native file type (a type supported by the Flash authoring tool), the file opens in Flash. If the file is anon

Strany 495 - When to use bitmap caching

1Chapter 1: Getting startedIf you haven’t installed your new software, begin by reading some information on installation and other prelimi-naries. Bef

Strany 496

FLASH CS3User Guide64Note: By default, a project is given the same name as the first file added to the project. To rename a project, you mustuse the R

Strany 497

FLASH CS3User Guide652 Select the file in the tree structure in the project panel and select Check Out from the project context menu.The icon next to

Strany 498 - Displaying special characters

FLASH CS3User Guide66You can create permanent libraries in your Flash application that are available whenever you start Flash. Flash alsoincludes seve

Strany 499

FLASH CS3User Guide67Use a library item in the current document❖ Drag the item from the Library panel onto the Stage.The item is added to the current

Strany 500

FLASH CS3User Guide68You can sort items in the Library panel alphanumerically by any column. Items are sorted within folders.❖ Click the column header

Strany 501

FLASH CS3User Guide69Update imported files in the libraryIf you use an external editor to modify files that you have imported into Flash, such as bitm

Strany 502 - MovieClip

FLASH CS3User Guide70See also“Creating animation” on page 229“The Timeline” on page 33Manage frames and keyframes in the TimelineYou can perform the f

Strany 503

FLASH CS3User Guide71Copy or paste a frame or frame sequence❖ Do one of the following:• Select the frame or sequence and select Edit > Timeline >

Strany 504

FLASH CS3User Guide72About nested movie clips and parent-child hierarchyWhen you create a movie clip instance in a Flash document, the movie clip’s Ti

Strany 505

FLASH CS3User Guide73Yo u c a n u s e t h e _root alias to refer to the main Timeline of the current level. For the main Timeline, the _root aliasstan

Strany 506

FLASH CS3User Guide2For instructions, see TechNote 14157 on the Adobe® Flash® Support Center at www.adobe.com/go/tn_14157.3 To begin installation, run

Strany 507 - 1 Create a new XML file

FLASH CS3User Guide74_level0westCoastcaliforniasanfranciscobakersfieldoregonportlandashlandwashingtonolympiaellensburgAs on a web server, each timelin

Strany 508

FLASH CS3User Guide75This becomes the controlling Timeline.2 In the Actions panel (Window > Actions), go to the Actions toolbox on the left, and se

Strany 509

FLASH CS3User Guide76Using scenes is similar to using several SWF files together to create a larger presentation. Each scene has a Timeline.When the p

Strany 510

FLASH CS3User Guide77Find and ReplaceAbout Find and ReplaceThe Find and Replace feature lets you do the following:• Search for a text string, a font,

Strany 511

FLASH CS3User Guide787 To find text, do one of the following:• To find the next occurrence of the specified text, click Find Next.• To find all occurr

Strany 512

FLASH CS3User Guide793 To search for a color, click the Color control and do one of the following:• Select a color swatch from the color pop-up window

Strany 513

FLASH CS3User Guide80Find and replace sound, video, or bitmap files1 Select Edit > Find and Replace.2 Select Sound, Video, or Bitmap from the For p

Strany 514

FLASH CS3User Guide81Quiz templatesUse the quiz templates to create self-scoring quizzes with several interaction types.Advertising templatesAdvertisi

Strany 515

FLASH CS3User Guide82Add finishing touchesFlash places each image on separate keyframes. If you have more than four images, all of the other layers mu

Strany 516

83Chapter 4: Adobe Version CueAdobe Version Cue® CS3 is a file-version manager included with Adobe Creative Suite 3 Design Premium andStandard, Adobe

Strany 517

FLASH CS3User Guide3LiveDocs Help includes all the content from in-product Help, plus updates and links to additional instructionalcontent available o

Strany 518

FLASH CS3User Guide84Welcome Screen and updated terminology A Welcome screen in Bridge enables you to quickly access Version CueServers and projects.

Strany 519

FLASH CS3User Guide85The Version Cue Server stores all versions of a file so you can view earlier versions, promote earlier versions to bethe current

Strany 520

FLASH CS3User Guide863. Add files to a projectOnce you’ve created a project, add files to the project so users can check them out, make changes, and c

Strany 521

FLASH CS3User Guide87• Acrobat 8 and Adobe Creative Suite 2 components can’t connect to a Version Cue CS3 Server if you enable SSL inVersion Cue Serve

Strany 522

FLASH CS3User Guide88The Adobe dialog boxA. Favorites panel B. Look In menu C. Toggle metadata D. Tool s me nu E. View menuVersion Cue Server and proj

Strany 523

FLASH CS3User Guide89Disabling Version Cue file management means that you disable access to all Version Cue projects on all Version CueServers.• In th

Strany 524

FLASH CS3User Guide90See also“File statuses” on page 102Working with the Version Cue ServerAbout Version Cue Server installationVersion Cue Servers st

Strany 525

FLASH CS3User Guide91For a video on setting up the Version Cue server, see www.adobe.com/go/vid0114.1 Do either of the following:• Click Start My Serv

Strany 526

FLASH CS3User Guide92Set Version Cue Server preferencesYou can configure many Version Cue Server settings in Version Cue preferences, such as the amou

Strany 527

FLASH CS3User Guide932 Click Apply.Turn Version Cue on when the computer starts1Select Turn Version Cue CS3 On When The Computer Starts.2 Click Apply.

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